int y = 250;
int speed=5;
void setup(){
size(500,500);
background(0);
float sizeX = 190;
float sizeY = 190;
}
void draw(){
x=x+speed
size(500,500);
background(0);
ear(370,150);
ear(130,150);
face(250,250);
eye(280,250);
eye(370,250);
mouth(280,250);
//word
textSize(50);
fill(#FFFFFF);
text("Deadmau5",x-260,y+150);
text("Professional Griefers",x-260,y+200);
if(x>400){
speed=-5
}else if(x<50){
speed=5
}
}
void ear(int posX, int posY){
fill(#CC0000);
ellipse(posX,posY,220,220);
}
void face(int posX, int posY){
ellipse(posX,posY,190,190);
}
void eye(int posX, int posY){
fill(#FFFFFF);
strokeWeight(1);
ellipse(posX-80,posY-20,50,50);
strokeWeight(5);
line(posX-90,posY-30,posX-70,posY-10);
line(posX-70,posY-30,posX-90,posY-10);
}
void mouth(int posX, int posY){
strokeWeight(1);
fill(0);
arc(posX-30,posY+10,150,150,0,PI);
fill(#FFFFFF);
triangle(posX-90,posY+10,posX-80,posY+60,posX-70,posY+10);
triangle(posX-65,posY+10,posX-50,posY+80,posX-35,posY+10);
triangle(posX-25,posY+10,posX-10,posY+80,posX+5,posY+10);
triangle(posX+10,posY+10,posX+20,posY+60,posX+30,posY+10);
}
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